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#pragma once
#include "Arith_CommonDef.h"
#include "opencv2/opencv.hpp"
#include "PlatformDefine.h"
using std::vector;
using cv::Point2d;
using cv::Point2f;
using cv::Mat;
using cv::Mat_;
// 帧内外方位元素
struct FrameInfo
{
int nFrmID;//帧编号唯一ID
AirCraftInfo craft;
CamInfo camInfo;
ServoInfo servoInfo;
int nEvHeight;//相对高差
int nWidth;
int nHeight;
};
// 下视全景图配置
struct UPanInfo
{
int m_pan_width;
int m_pan_height;
float scale;// 比例尺
float map_shiftX;// 平移X
float map_shiftY;// 平移Y
};
// 前视全景图配置
struct FPanInfo
{
int m_pan_width;
int m_pan_height;
float fAglRes;
ANGLE32F range;
ANGLE32F center;
};
// 匹配关系网BA的边
struct Match_Net
{
int imgNo; //! image no. start from 0
vector<int> relatedImgs; //! the position index of overlap-image in visitOrder
vector<vector<Point2d> > PointSet;
};
#define IMG_CACHE_SIZE (1920 * 1080 * 2) //图像缓存尺寸
#define FEA_NUM_MAX 500 // 单帧特征点数量
#define FEA_DES_SIZE 128 // 特征点描述子尺度
// 帧缓存:按照固定大小设计,便于管理
struct FrameCache
{
FrameInfo _para;
GD_VIDEO_FRAME_S _frame_info;
BYTE8 _data[IMG_CACHE_SIZE];
SINT32 ptNum;
cv::KeyPoint _pt[FEA_NUM_MAX];
FLOAT32 _desp[FEA_NUM_MAX * FEA_DES_SIZE];
DOUBLE64 H[9];// H矩阵
};
// 前视拼接相关
// 前视极坐标范围
struct PoleArea
{
float left;
float right;
float up;
float bottom;
};